WORK Experience.
April 2017 | Sitael
Product Owner & Usability Consultant
SITAEL is an Italian Space Company leading the development of e-bike management system promoted by the Italian Ministry of Education, University and Research. As external consultant, I focused my efforts finding critial bottle-necks inside the design process and development team, in order to design a user-centered product.
- Performing Design Sprints with international clients
- Training Product Owners on User Research and Usability
- Promoting collaboration, transparency and AGILE principles
August 2014 - November 2016 | Wooga
UX Designer & Product Owner
Wooga is one of the most popular developers of mobile games in the world.
- Investigation of user's needs, workflows and distractions
- Mockups and early validation with users
- Analysis and planning of development tasks for developers with Agile
- Validation, evaluation and improvement of delivered services
July 2012 - June 2014 | AS&K Communication
Senior FrontEnd Developer
AS&K is a medical communications agency providing marketing services to the healthcare industry.
- Analyse and review design proposals with UX team
- Prototyping of wireframes for web-platforms
- Test and delivery of cross-devices and cross-browsers applications
- Research and tutoring on the latest development technologies
August 2010 - 2012 | StreamUK
FrontEnd Developer and 3Tier Support
StreamUK is a streaming solutions provider, helping owners maximise the value of their contents.
- Design of micro-sites for live events streaming
- Development of RIAs for Samsung Smart TV
- Design of video players using MS Silverlight
- 3rd Tier Technical Support for clients
- Business development in foreign countries such as Italy
Education.
2008 - 2010 | Aalborg University Copenhagen (Denmark)
Medialogy - Master of Science
Medialogy is based on studies of human and computational perception, audio-visual effects, animation and computer games, immersive systems and ubiquitous computing. This course features the “Problem-Based-Learning” pedagogical model, which focuses on project and team management features.
- Human-Computer Interaction
- Sensor Technology
- Interaction Design
- Media Technology
- Computer Graphics
2004 - 2008 | Universita' degli Studi di Bari (Italy)
Computer Science and Digital Communication - Bachelor of Science
The course covered theoretical and practical knowledge related to Computer Science and Communication: design, development, management of IT and multimedia.
- Multimedia Design
- Databases
- Networking
- Programming Languages